A comparison of three models for building software: cost, risk, pace and continuity. When a freelancer is enough, and when you need a software house or an in-house team.
Too broad a scope, building without talking to users, perfect code instead of speed, and no measurement. Six mistakes that most often waste an MVP budget.
Fixed price gives predictability, time and material gives flexibility. We explain how they work, which projects each fits and how to control the budget either way.
A PoC tests feasibility, a prototype shows look and flow, an MVP validates demand. We explain the differences and how to pick the right tool for your stage.